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Alexander Gulinov / Archive

AI & Motion

15+ years in photography, film and visual production, now put to work in AI cinema, 3D and motion design. The same eye for light, framing and story, with new tools.

Generative work since 2024. 3D since 2022

Denoising 30 / 30

Showreel

3D

3D and motion

Objects

Cinema 4D, Redshift, Blender. Move over a piece and it turns toward you
Atréides Nocturne

Atréides Nocturne

CG film · 0:56
Digital Geometry

Digital Geometry

Motion loop
Still life, Cinema 4D and Redshift

Still life

C4D, Redshift
Fragrance bottle, 3D product render

Fragrance

Product render
Bassein, 3D scene

Bassein

3D scene
Headphones, 3D product render

Headphones

Product render
Island, 3D scene

Island

3D scene
Gold and stone, Cinema 4D and Redshift

Gold and Stone

C4D, Redshift

Process

From idea to frame

The same discipline as a set, with different tools
  1. Idea

    A story, references and a look. For N: Blade Runner 2049, Annihilation, The Last of Us

  2. Character

    A trained character model keeps one face across every shot

    Higgsfield Soul
  3. Frame

    Stills composed and lit like a set: one key light, a lens, a mood

    Nano Banana Pro, ComfyUI
  4. Motion

    Timecoded prompts, camera moves kept within 30 to 45 degrees

    Seedance, Kling
  5. Cut and sound

    Edit, grade, music and sound design

    Premiere, After Effects
© 2026 Alexander Gulinov
Made on
Tilda